|
Game ID |
Game Title |
Game System |
Game Company |
Game Type |
GM |
Description |
| 1CHB07 |
350 point Mangled Metal/Tooth and Claw |
Warmachine/Hordes |
Privateer Press |
Miniature |
Privateer Pressgang |
Our weekend of Privateer events starts off with just the casters, their beasts, and jacks. Warcasters and warlocks will direct their jacks and beast against each other in flesh ripping, metal sundering action. One list per participant is allowed. Will the machinations of men win out? Or will the unbridled fury of Beast reign supreme? |
| 1CHB11 |
Caylus |
Caylus |
Rio Grande Games |
BoardGame |
Atomic Squash |
To strengthen the borders of the Kingdom of France, King Philip the Fair decided to have a new castle built. For the time being, Caylus is but a humble village, but soon, workers and craftsmen will be flocking by the cartload, attracted by the great prospects. Around the building side, a city is slowly rising up. |
| 1CHB13 |
Empire Builder - Both editions |
Empire Builder Railroad Game |
Mayfair Games |
BoardGame |
Bob Roby |
Come build your railroad empire of rails across the west. |
| 1CHB18 |
Mwaha-ha-ha |
Mwaha-ha-ha |
White Wolf |
BoardGame |
Ray Davis |
Mwahahaha! is a game of mad scientists and global domination, be the first to complete your device and you might rule the world. |
| 1CHB20 |
Notre Dame |
Notre Dame |
Rio Grande Games |
BoardGame |
Atomic Squash |
Well-off Parisians in the 15th century who wish to improve the importance and appearance of the city quarter around the famous Notre Dame cathedral. |
| 1CHB32 |
Epic Edition Constructed |
Warlord CCG |
AEG |
Card |
Frank Kallal |
This one is for you early birds and locals to come on out and get some early games in before the Crowd comes in for the weekend. Prize support will be determined by attendance. |
| 1CHB36 |
North to Glory |
Runequest |
Mongoose Publishing |
RPG |
Ernest Givens |
The sleepy village of Twotens holds little prospect of wealth and fame. Even an innocent delivery to the city of Northron holds promise of more excitement. But will you survive the dangers?" 4 hours, 4-8 players, Characters provided, rules taught |
| 1CHB37 |
Chronicles of Narnia: The Emerald Cauldron |
FAST RPG |
FAST Games |
RPG |
Larry Babb |
A sinister shadow looms over fair Narnia and an ancient artifact from the far north threatens the peace of the land. Prince Caspian must lead an elite force to find a legendary stronghold of the long-dead White Witch and put an end to her evil successor’s plan for domination over all free creatures of Narnia. FAST is a universal RPG that emphasizes role-playing with simple mechanics and (what else?) FAST combat. Characters will be provided. Bring your d6's and your imagination. For information about FAST, including the QuickPlay rules, visit our website http://www.fastrpg.net. |
| 1CHB38 |
Village of Homlet |
AD & D |
WotC |
RPG |
Kevin Haslip |
Ah, weary travellers, your rest awaits, at the end of your long days travel, the peaceful village of Homlet lies ahead. Come rest your tired bones in the warm cozy inn, relax and enjoy yourself, what could possibly be wrong? Whats that furtive shadow and sense of forboding? bah its just your adventures over excited imagination! NO nothing was peering at you from the window. Now drink your ale. |
| 1CHB40 |
The Price of Inheritance |
Hacktastic D/20 Fantasy |
Black Pigeon Press Inc. |
RPG |
Black Pigeon Press |
The PC's must enter the Felwillow family crypts and retrieve the family signet ring before the first light of dawn. A task that sounds easier than it is, since it is said none of the line of Felwillow ever truly rest in peace. Are you up to paying "The Price of Inheritance". This is a Hacktastic D/20 Fantasy Adventure for up to 8 players...... |
| 1CHB42 |
Witch Hunt 3 |
IronClaw |
Sanguine Productions |
RPG |
Sean L McLane |
After catching a single witch, then thrwarting a whole coven, the witches are out for revenge. And they brought ZOMBIES! |
| 1CHB43 |
Grave of Heroes |
Heroes of Rokugan |
AEG |
RPG |
James Oberg |
A journey through the Seikitsu Pass leads to a moment of heroism and tragedy that will change the future of the Empire. |
| 1CHB44 |
Ancient Trouble in Modern China |
Feng Shui |
Atlas Games |
RPG |
Deric Page |
The King of Hong Kong underground fighting tournament has always been known for wild action and brutal battles but when the Tongs tried to fix last year's fights, things got well out of hand. Thanks to the work of some of HKPD's finest and the help of two of the participants (last year's champion, Lu "Dragon Fist" Chow and the runner-up Charles "Cyclone" Mason) the Tongs were sent packing. With rumors on the street that "Lucky" Lau Wing's Triad gang will make a move on the tournament this year, and sightings of the street-vigilante known only as 'The Black Raptor' beating up members of "Lucky's" crew, things don't look to be any tamer this year. |
| 1CHB46 |
Rome - We who are about to die, salute you. |
GURPS |
SJ Games |
RPG |
Dan Longoria |
The most reknown Gladiators in all of Rome, given limited freedon, come upon a mugging in a dark alley. The aftermath leads to further fame, fortune and political intrigue, from the mighty halls of the senate to the battlefields of Britain. |
| 1CHB48 |
COR 7-05 City of Malice (Living Greyhawk) |
D n D 3.5 |
WotC |
RPGA |
RPGA Staff |
By Tim Sech. Slaves keep disappearing at an alarming rate and Highport begins to thrive once more. The Wild Coast has been engulfed by Mak’s forces and the last bastion of freedom is Safeton, but for how long? A one-round, core adventure set in the Wild Coast and Highport for characters level 1-15 (APLs 2-12). This is a sequel to COR5-12 Calm before the Storm. |
| 1CHB49 |
VER 7-09 Jinxed (Living Greyhawk) |
D n D 3.5 |
WotC |
RPGA |
RPGA Staff |
By Ron Lundeen. One day, years from now, you'll be talking with friends about unlucky times. "I once had a very unlucky day," you'll tell them. "It started right away, first thing in the morning. It might have seemed lucky at first. It certainly did to me. But bad luck comes in many guises." "Well, then," your friends will say, "Tell us all about it." A one-round investigative Verbobonc regional adventure for character levels 1-8 (APLs 2-6). Metaorganizational Focus: Church of Trithereon, the Family, Gentlemen of the Watch. |
| 1CHB50 |
VER 8-01 Mediation (Living Greyhawk) |
D n D 3.5 |
WotC |
RPGA |
RPGA Staff |
By Greg Hanigan, with Ron Lundeen and Vernon L. Vincent. A simple escort job takes an unexpected turn and you learn that gathering information is more than just buying a few rounds at the local tavern. A one-round Verbobonc regional adventure for character levels 4-14 (APL 6-12). |
| 1CHB51 |
VER Year 7 Catch up (Living Greyhawk) |
D n D 3.5 |
WotC |
RPGA |
RPGA Staff |
By Various. If you supply the players, we'll supply the table and the mod. |
| 1CHB53 |
VERS 7-03 From Hextor with Love (Living Greyhawk) |
D n D 3.5 |
WotC |
RPGA |
RPGA Staff |
By Chris Bergstresser & Marlene L. Bokholdt. The safety of Verbobonc depends on stealing an artifact from the Herald of Hell. A one-round Verbobonc interactive adventure of special interest for stealthy characters level 2-10 (APLs 4-8). |