|
Game ID |
Game Title |
Game System |
Game Company |
Game Type |
GM |
Description |
| 2CHB01 |
Battle in the Belgian Congo |
The Sword & The Flame |
Yaquinto Games |
Miniature |
Blake Walker |
African tribesmen and pygmies take on the Force Publique in the Belgian Congo using The Sword & The Flame rules. See if the natives can successfully defend their territory from an enemy incursion. |
| 2CHB02 |
Battle of Kolombangara |
General Quarters 3rd Edition |
Old Dominion Games |
Miniature |
Ray Runge |
World War 2 Scenario: Battle of Kolombangara is fought in the darkness off Kolombangara, Solomon Islands, as a task force, consisting of 3 cruisers and 10 destroyers, engages 1 Japanese cruiser and 5 destroyers escorting destroyer transports. |
| 2CHB03 |
Star Trek Starship Combat Simulator |
Star Trek Starship Combat Simulator |
Fasa |
Miniature |
Ron Howard |
Pilot a starship from one of five races and go against starships from the other races. Level up into better ships with more firepower and pick your first target! |
| 2CHB07 |
500 Point Mixed Steamroller |
Warmachine/Hordes |
Privateer Press |
Miniature |
Privateer Pressgang |
Our second event for Friday will allow the factions of Hordes and Warmachine to assail one another in various Steamroller scenarios. Two lists from the same faction are allowed for each participant. Steamroller prize kit coins will be awarded to the victors of each faction and the overall champion. |
| 2CHB13 |
Empire Builder - Both editions |
Empire Builder Railroad Game |
Mayfair Games |
BoardGame |
Bob Roby |
Come build your railroad empire of rails across the west |
| 2CHB14 |
Axis and Allies D12 |
Axis and Allied Board Game |
Hasbro |
BoardGame |
Glen Grissom |
A revision of the classic Axis and Allied board games rules to make the units somewhat more historically accurate....ie German tanks are better than japanese tanks and Americal fighters are better than Russian fighters, etc. |
| 2CHB15 |
World of Terris |
Games by Red Juggernaut |
Red Juggernaut |
BoardGame |
Jim Long |
Learn to play the games of Red Juggernaut. Set in their fictional setting, The World of Terris from their lead co-designer. |
| 2CHB16 |
Power Grid |
Power Grid |
Rio Grande Games |
BoardGame |
Mark Sellmeyer |
Quickly becoming a classic eurogame, power grid combines bidding, economics, resource management and strategy for a highly competitive game. Build up your power plants and city network to be able to power the most cities. Will have all the official game boards (and some of the unofficial ones) on hand. |
| 2CHB17 |
Talisman: The Magical Quest |
Talisman: The Magical Quest |
Games Workshop |
BoardGame |
Dave Craig |
Talisman is a game played in a mythical world of dragons and sorcery. As a warior, priest, wizard, or one of eleven other characters each with their own special powers, players must embark on a quest to find the magic Talisman. This journey will be filled with danger: monsters, traps and evil magic are all waiting to defeat you. With skill and luck you will survive to find the greatest treasure of them all - the fabled Crown of Command. Only then will victory be yours! |
| 2CHB18 |
Munchkin |
Munchkin |
SJ Games |
BoardGame |
David Szucs |
As a 1st level Human with NO Class (heh-heh) and via cards, you acquire Races (Elf, Dwarf, etc.), Classes (Thief, Wizard, Cleric, etc.), Items, Armor, Potions and more that they use to combat hideous monsters like the 4th level Undead Horse, the 10th level Net Troll and the 14th Level Unspeakably Awful, Indescribable Horror (very nasty, indeed). The object of the game is to reach Level 10 and levels are acquired via the slaying of monsters and the selling of acquired treasure (1,000 Gold Pieces equals 1 Level). |
| 2CHB19 |
Circus Imperium |
Circus Imperium |
FASA |
BoardGame |
Atomic Squash |
Chariot racing game loosely based on FASA's RPG Renegade Legion. Players attempt to complete three circuts while keeping their chariots and drivers in tact. |
| 2CHB20 |
Tomb |
Tomb |
AEG |
BoardGame |
AEG Bounty Hunter |
Tomb is a card playing adventure game with countless encounter combinations and a race for treasure and edgy risk management. You can always pull more help from eager adventurers in the tavern if you don’t think you have enough to take on the crypts yourself. |
| 2CHB21 |
Puerto Rico |
Puerto Rico |
Rio Grande Games |
BoardGame |
Joe Hagar |
he players are plantation owners in Puerto Rico in the days when ships had sails. Growing up to five different kind of crops: Corn, Indigo, Coffee, Sugar and Tobacco, they must try to run their business more efficiently than their close competitors; growing crops and storing them efficiently, developing San Juan with useful buildings, deploying their colonists to best effect, selling crops at the right time, and most importantly, shipping their goods back to Europe for maximum benefit. |
| 2CHB26 |
Words and Deeds Release Event |
Legends of the Five Rings |
AEG |
Card |
Frank Kallal |
There is a $25 event fee for this Tournament. Each player will receive 1 random W&D starter and 3 booster packs. From that you will make a Sealed Legal Deck. Swiss round and cut. |
| 2CHB31 |
Magic Booster Draft |
Magic the Gathering |
WotC |
Card |
Casey Miller |
There is a $15 event fee for this Tournament. 3 round Shadowmoor booster draft. 3 booster packs will be provided to each player. Draft and build a 40 card deck. Prizes to anyone that goes 2-1 or better. Friday Night Magic promo cards to the top two and two random participants. |
| 2CHB32 |
Epic Battle Pack Rumble |
Warlord CCG |
AEG |
Card |
Frank Kallal |
Everyone will receive 1 Battle Pack and 3 Epic legal Booster Packs. Everyone will build the best deck the can from the cards they just received and we will run a standard tourney. Prize support will be determined by attendance. |
| 2CHB35 |
Highlander: Type 1 Lean & Mean |
Highlander CCG |
Thunder Castle Games |
Card |
Jeff Timi |
Lean and Mean. Deck must be 44 cards including 6 Lean & Mean cards. No RIPs or Quickenings. 2nd Ed. cards playable in Type 1 formats that are essentially the same as Type 1 cards (ie. 3 Kirk Matunas, 2 Connor MacLeod Master Block, 4 Boom Boom, etc) will be restricted to the card restriction printed on the card for that Title. All tourneys will have 20 min. rounds using modified **End Game rules. |
| 2CHB36 |
Sindbad and the Demon Pumpkin |
QAGS 2E |
Hex Games |
RPG |
Ian Engle |
“So what you’re telling me is that the Moutain of the Moon is actually the grave of the King of Elephants? A vast tower of ivory?” Sindbad asked the Mombassan trader. “Indeed, noble stranger, and of a surety nothing lies between it and the coast but the grassland and a few deserted villages. Oh, and don’t believe what people tell you about witches; it’s all superstition.” But you, Sindbad, have laughed in the faces of witches before and come away (mostly) unscathed. A mountain of ivory! Think of it! |
| 2CHB37 |
Requiem for Rome: I Came, I Saw, I Died |
Vampire: The Requiem |
White Wolf |
RPG |
Ray Davis |
Play Vampire: The Requiem ,from the earliest nights of Rome to the ruination of Kindred society! |
| 2CHB38 |
Paying Your Dues |
Living Spycraft |
Crafty Games |
RPG |
Jim Digris |
By Steven Johnson Additions by Gus Chan, Jason Postma, Samuel Living Spycraft Code: SPY6-08 All communication with a UNITAS training camp in the South American Jungle has been cut off and your team has been tasked with finding out why. But be wary of the jungle, for what it wants, it keeps. Caliber: II |
| 2CHB39 |
Conspiracy X |
GURPS |
SJ Games |
RPG |
Skip Hoyer |
Conspiracy X is a roleplaying game set in a world of dark secrets and hidden agendas-the president may not be human, and the rumors of CIA mind-control satellites may very well be right. It may be a game, but the background seems all too real. Players take the role of certain governmental officials, from FBI agents to CIA spies to NSA codebreakers to Army Rangers and many more. The bond between these professionals is a super-secret organization called Aegis, formed in the aftermath of the Roswell, NM alien sighting and dedicated to countering alien and supernatural menaces wherever they may arise. Pregenerated characters provided. Presented by Steve Jackson Games' Men in Black. |
| 2CHB40 |
Assault on Reaver's Ridge |
Hacktastic D/20 Fantasy |
Black Pigeon Press Inc. |
RPG |
Black Pigeon Press |
A call of Arms for Adventurers has been raised to assault the Mountain Fort of Reaver's Ridge. The goblin horde that has taken over the fort must be crushed before a massive tide of the foul creatures sweeps the land. This is a Mass Hack Event, No limit to the number of players, the more the better..... |
| 2CHB41 |
Last Boat from Abidjan |
Twilight 2013 |
93 Games Studio |
RPG |
Clayton Oliver |
Cote d'Ivoire, April 2013: It's been four long, hot, dusty months of travel through post-apocalyptic central Africa, but you and your fellow Marines finally have reached the sea. You and the fifty-odd embassy staffers and American citizens under your care are ready to go home - if there is a home left. You've been out of contact since the nukes flew last year, and the only certainty is that you aren't done marching or fighting yet. |
| 2CHB42 |
Expedition to Ossus |
Star Wars |
WotC |
RPG |
Peter Ruocco |
It is 25,000 years before the Battle of Yavin and the Jedi Council has ordered the party to found a temple on Ossus. But political intrigue within the recently established Jedi Order threatens to renew the recently ended Force Wars. Materials provided. Rules taught. Newcomers welcome. |
| 2CHB43 |
Undercover Cool |
FAST RPG |
FAST Games |
RPG |
Steve Bruns |
“Good evening, Mr. Phelps. The man in the photograph is Aleksander Gromov, expert in electronic cryptography and suspected agent of the international terrorist organization known as “The Hammer and Sickle.” Gromov has ‘acquired’ code keys vital to the defense of western allies and is planning to distribute the decrypted information back to his Communist superiors. Your mission, should you decide to accept it is to find out what information Gromov has, uncover the identity of the mole who stole it in the first place, and render the code keys useless. As always, should any member of your team be caught or killed, the Secretary will disavow any knowledge of your actions. Good luck, Jim. This tape will self-destruct in 5 seconds…” FAST is a universal RPG that emphasizes role-playing with simple mechanics and (what else?) FAST combat. Characters will be provided. Bring your d6's and your imagination. For information about FAST, including the QuickPlay rules, visit our website http://www.fastrpg.net. |
| 2CHB44 |
Sex, Drugs, and Spiders |
Savage World |
PEG |
RPG |
Donald Kamadulski |
Scuttle Cove, in the Dragon Isle's, a wretched hive of scum and villainy. Your band of Heroic fellows has been tasked by Good King Gareth to investigate rumors of Spider activity in these isles and destroy their base. Warning this game contains mature themes and imagery, no player under 18 will be admitted |
| 2CHB45 |
The Return |
Deadlands 1st Edition |
PEG |
RPG |
Michael Rectenwald |
Its always nice to see a familiar face...unless its that no good, pointy toothed varmit that nearly killed your whole posse. Baron Von Zurich's pale face is on the front page of the "Tombstone Epitaph" with Dr. Hellstromme in Salt Lake, maybe someone oughta see what he's up to now. |
| 2CHB46 |
Vanderkook's Infernal Device |
Savage Worlds: Deadlands Reloaded |
PEG |
RPG |
Tyler Morrison |
The eccentric inventor, Doctor Vanderkook, has hired several of you to help him field test his latest invention. The good doctor pays very well, but you're beginning to wonder if you'll live to ever spend it. Come find out in the Weird West! Characters provided. |
| 2CHB47 |
Valley of the Chuteck |
D n D 3.5 |
WotC |
RPG |
James Thorn |
As your Liege has commanded, you and your company are exploring this remote valley for what is rumored to be the last inhabited area of an ancient race of man. The legends speak of streets paved in gold and magic artifacts in every corner. Now that you have found valley, it looks like you may just find out if the legends are true. 6 players, entry level play, role-playing a must. |
| 2CHB48 |
COR 8-01 Machinations (Living Greyhawk) |
D n D 3.5 |
WotC |
RPGA |
RPGA Staff |
By Bradley Lester. The wealth and glamour of the Gem of the Flanaess mask a fierce power struggle among Greyhawk's ruthless elite. Factions plot against each other beneath a veneer of civility where even indirect details can trip up the most careful of schemers. Those who ask questions will learn too much, but in Greyhawk, innocence is not a defense and ignorance is never bliss. Parties skilled in stealth or guile will flourish. A one-round core adventure set in the Free City of Greyhawk for characters level 1-15 (APLs 2-12) and the first intrigue of Honor Among Thieves. |
| 2CHB50 |
VER 7-05 The Lion and the Dragon (Living Greyhawk) |
D n D 3.5 |
WotC |
RPGA |
RPGA Staff |
By Brian Troyan and Gregg Homerding. “If the Lion and the Dragon fight, they will both die.” –Tadashi Adachi. From Loren’s Ford, a combined army of House Avgustin, Stefania, and Chondell soldiers marches toward Validia in a united show of force against the Lord of the Iron Wood. Field Marshall Yronl has not given up on a diplomatic solution, but as the army grows closer, new developments make armed conflict seem unavoidable. Could this be the beginning of civil war in the Viscounty? A challenging Verbobonc regional scenario for APLs 2-8 that includes non-tiered encounters and spoilers for VER7-03: Mourning Glory and earlier Verbobonc adventures. Metaorganizational Focus: Mounted Borderers, Protectors of the Iron Wood, Verbobonc Noble Houses (Avgustin, Chondell, Langmuir, Stefania) and Verbobonc Town Project (Validia) |
| 2CHB51 |
VER 8-01 Mediation (Living Greyhawk) |
D n D 3.5 |
WotC |
RPGA |
RPGA Staff |
By Greg Hanigan, with Ron Lundeen and Vernon L. Vincent. A simple escort job takes an unexpected turn and you learn that gathering information is more than just buying a few rounds at the local tavern. A one-round Verbobonc regional adventure for character levels 4-14 (APL 6-12). |
| 2CHB53 |
VER 8-02 Crypt Things (Living Greyhawk) |
D n D 3.5 |
WotC |
RPGA |
RPGA Staff |
After a year in a magical coma, it is clear that Bishop Haufren is dying. One desperate quest into a lair of forgotten evil may be enough to save him, but the secrets unearthed there could have a life of their own. A one-round Verbobonc adventure for characters level 4-14 (APLs 6-12). |
| 2CHB54 |
Miami Diced |
Winterfall |
DW Creations |
RPG |
Darwyn Walker |
Game Description: Miami, one the country's biggest cities before the war, is where AFTER Team 13 has waken to find a changed world and probably the fate of AFTER in the balance. A crucial satellite has gone down in Miami and Team 13 mission is to find it and retrieve the black box. Can they survive this future? |
| 2ILL02 |
The Haunting of Flora's Garden |
FAST RPG |
FAST Games |
RPG |
Woody Babb |
A Study in Victorian Terror. What does a century-old death, a memorial garden, and a restless spirit have in common? Lady Brighton has called on a group of intrepid investigators to uncover the secret behind the Brighton family curse. Be warned: Others have tried and died in pursuit of the Truth. You'll need a keen mind and nerves of steel to uncover this mystery most foul. FAST is a universal RPG that emphasizes role-playing with simple mechanics and (what else?) FAST combat. Characters will be provided. Bring your d6's and your imagination. For information about FAST, including the QuickPlay rules, visit our website http://www.fastrpg.net. |
| 2ILL04 |
Dungeon Crawl: Lair of the Necromancer |
GURPS |
SJ Games |
RPG |
Tom Barnes |
You and a few stalwart companions explore an Underground Fortified Defensive Installation (i.e. a Dungeon) in search of treasure. Kick down the door, kill the monster, and take its stuff. What else does a game need? Pregenerated characters provided. Presented by Steve Jackson Games' Men in Black. |