|
Game ID |
Game Title |
Game System |
Game Company |
Game Type |
GM |
Description |
| 6CHB01 |
After Bautzen, Now What? |
Bonaparte |
International Team |
Miniature |
Mark Johnson |
Napoleon's French and Allies have driven the Russians and Prussians from the fortified positions at Bautzen. Russian and Prussian cavalry are hindering the French pursuit. But the retreating Army has to stop, rest, and re-organize somewhere. Wurttemberg's 2nd Russian Corps formed a rear guard at Reichenbach, and Reynier's VII French Corps has found them. Your Generalship will determine how effective the rear guard is in halting the pursuit. |
| 6CHB02 |
Convoy Escort Duty |
General Quarters 3rd Edition |
Old Dominion Games |
Miniature |
Ray Runge |
World War 2 Scenario: Escort a convoy of troops and oil to England through the waters occupied by famed German wolf pack. This will be run as a double blind scenario. |
| 6CHB03 |
Down on the Farm |
Blitzkrieg Commander |
|
Miniature |
Steve Hood |
WW2 East Front late 1944. The Soviets are pushing westward. The German army sets up a firewall in the shape of the new King Tiger tank. Will these new wonder weapons be enough to stem the tide as they lock horns with the Russian steel rolling towards them. |
| 6CHB04 |
40k Apocolypse BATTLE |
Warhammer 40K |
Games Workshop |
Miniature |
Mike McGuiggan |
Bring everything you got for a Epic battle, be fighting on the floor to get as much as possbile. |
| 6CHB07 |
500 Point Mixed Steamroller |
Warmachine/Hordes |
Privateer Press |
Miniature |
Privateer Pressgang |
A final shot at winning some Steamroller prizes. Each participant is allowed two 500 point lists from a single faction. Steamroller prize kit coins will be awarded to the victor of each faction and to the over all champion. |
| 6CHB13 |
India Rails - Nippon Rails |
Empire Builder Railroad Game |
Mayfair Games |
BoardGame |
Bob Roby |
Come build your empire of rails through India and Japan |
| 6CHB14 |
Munchkin Blender |
Munchkin |
SJ Games |
BoardGame |
Don Duncan |
The only thing better than Munchkin is more Munchkin...all mixed up together! Presented by Steve Jackson Games' Men in Black. |
| 6CHB15 |
World of Terris |
Games by Red Juggernaut |
Red Juggernaut |
BoardGame |
Jim Long |
Learn to play the games of Red Juggernaut. Set in their fictional setting, The World of Terris from their lead co-designer. |
| 6CHB16 |
Mall of Horror |
Mall of Horror |
Asmodee Editions |
BoardGame |
|
As in Dawn of the Dead, zombies are invading the mall. Each player controls 3 characters: a blond girl, a big guy and a dude with a gun. They must escape the zombies by locking themselves in the stores. But be careful: there is not always enough room in the stores for everybody, you might get trapped in the hallway, amongst the living dead. |
| 6CHB17 |
Ninja Burger |
Ninja Burger |
SJ Games |
BoardGame |
David Szucs |
You will learn to deliver tasty burgers and fries anywhere. You will bring honor to your franchise. Failure is not an option. |
| 6CHB18 |
Ticket to Ride |
Ticket to Ride |
Days of Wonder |
BoardGame |
Atomic Squash |
Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route. |
| 6CHB19 |
Zooloretta |
Zooloretta |
|
BoardGame |
Atomic Squash |
Each player uses small, large, wild and exotic animals and their young to try to attract as many visitors as possible to their zoo. But be careful - the zoo must be carefully planned. |
| 6CHB20 |
Tomb |
Tomb |
AEG |
BoardGame |
AEG Bounty Hunter |
Tomb is a card playing adventure game with countless encounter combinations and a race for treasure and edgy risk management. You can always pull more help from eager adventurers in the tavern if you don’t think you have enough to take on the crypts yourself. |
| 6CHB21 |
Twilight Imperium |
Twilight Imperium |
FFG |
BoardGame |
Aaron Bianco |
An epic empire-building game of interstellar conflict, trade, and struggle for power. Players take the roles of ancient galactic civilizations, each seeking to sieze the imperial throne via warfare, diplomacy, and technological progression. This is a double session Event. Game continues in Session 7 |
| 6CHB26 |
Epic Battle Pack Rumble |
Warlord CCG |
AEG |
Card |
Frank Kallal |
Everyone will receive 1 Battle Pack and 3 Epic legal Booster Packs. Everyone will build the best deck the can from the cards they just received and we will run a standard tourney. Prize support will be determined by attendance. |
| 6CHB31 |
Magic Type 2 Constructed |
Magic the Gathering |
WotC |
Card |
Casey Miller |
There is a $10 event fee for this Tournament. Players bring a type 2 legal deck. Number of rounds and prizes based on number of players. 100% of entry fees go to prize payout. |
| 6CHB32 |
Words and Deeds Legal Event |
Legends of the Five Rings |
AEG |
Card |
Frank Kallal |
There is a $5 event fee for this Tournament. Words & Deeds is Legal for this event. We all have the New Cards, here is your chance to see how they play. You may include a total of up to 10 Proxie cards between you Fate/dynasty decks. Decks Must be Sleeved in this event. |
| 6CHB35 |
Highlander 2nd Ed. Lean & Mean |
Highlander CCG |
Thunder Castle Games |
Card |
Jeff Timi |
Lean & Mean. Deck must be 44 cards including 6 Lean & Mean cards. No RIPs or Quickenings. All tourneys will have 20 min. rounds using modified **End Game rules. |
| 6CHB36 |
Inheritance |
Savage World |
PEG |
RPG |
Donald Kamadulski |
Lord William Lovell's daughter has gone missing and he has contacted your lodge to help him locate her, if you can return her in good order your lodge will acquire a powerful noble patron. It is assumed that she ran off with one of her fathers grooms and is currently hiding some where in London. Find the girl, gain the patron how hard could that be? |
| 6CHB37 |
Hellboy - Get your hands off me, you damn dirty human. |
GURPS |
SJ Games |
RPG |
Dan Longoria |
Newly assigned agents to the BPRD are greeted with shocking news; Hellboy is missing. His last known whereabouts were in Siberia where he was investigating reports of "intelligent apemen" who were terrorizing the countryside. Their assignment: Find Hellboy! |
| 6CHB39 |
Champions, Villains, and Vigilantes |
QAGS 2E |
Hex Games |
RPG |
Leighton Connor |
You've got super-powers. You've got a colorful costume. You've faced monsters, mutants, and masterminds. But even you don't stand a chance against the ultimate threat: an UNSTOPPABLE HORDE of 99 super-powered lunatics, all hell-bent on TOTAL ANNIHILATION!!! Strap yourself in, because things are about to get brutal! 3 hours - 8 players |
| 6CHB40 |
The Price of Inheritance |
Hacktastic D/20 Fantasy |
Black Pigeon Press Inc. |
RPG |
Black Pigeon Press |
The PC's must enter the Felwillow family crypts and retrieve the family signet ring before the first light of dawn. A task that sounds easier than it is, since it is said none of the line of Felwillow ever truly rest in peace. Are you up to paying "The Price of Inheritance". This is a Hacktastic D/20 Fantasy Adventure for up to 8 players...... |
| 6CHB42 |
Folie a Plusieurs |
Stargate |
AEG |
RPG |
Peter Ruocco |
The world is once again in peril. The party is faced with an ethical dilemma. In order to save the world, they must kill a disturbed but possibly innocent man. Materials provided. Rules taught. Newcomers welcome. Max 6 players |
| 6CHB43 |
Indiana Jones and the Horn of Valhalla |
FAST RPG |
FAST Games |
RPG |
Larry Babb |
Doc Savage has disappeared under mysterious circumstances and a sinister plot begins to unfold around a curious Viking artifact. Indiana Jones joins forces with Doc’s companions, the Fabulous Five, in this two-fisted, pulp-era adventure delving deep into the very heart of the Third Reich. Can you put an end to the nefarious Nazi scheme and rescue the Man of Bronze in time? FAST is a universal RPG that emphasizes role-playing with simple mechanics and (what else?) FAST combat. Characters will be provided. Bring your d6's and your imagination. For information about FAST, including the QuickPlay rules, visit our website http://www.fastrpg.net. |
| 6CHB44 |
Croatoan |
Deadlands 1st Edition |
PEG |
RPG |
Michael Rectenwald |
More than 250 years ago the colony of Roanoke disappeared every man, woman and child. No trace was ever found and the only clue was the word "Croatoan" carved on a tree. Sam has a gut feeling that something big is on the horizon and this job might give us a clue. |
| 6CHB45 |
Sector 13: "I will destroy all civilized planets!" |
QAGS 2E |
Hex Games |
RPG |
Joshua LH Burnett |
It's rockets, robots, and ray guns with QAGS! Lord High Tyrant Wranp of the Evil Crustacean Empire has finally developed his doomsday weapon. The Sun Hammer Device threatens all of the Galactic Union, if not the entire galaxy. Luckily for the universe there's you! That's right, you! You and your friends are the greatest heroes the galaxy has ever known. You've laughed at danger, saved dozens of planets, and become a living legend. Now the Galactic Union asks for your help one last time. You must infiltrate Wranp's hidden base, defeat hordes of Crustacean warriors, and destroy the Sun Hammer Device. All civilized planets are depending on you! |
| 6CHB47 |
Shortcut through Haunted Pass |
JadeClaw |
Sanguine Productions |
RPG |
Sean L McLane |
In a rush to make a journey shorter, the party takes a shortcut through a haunted pass in the mountains. Ghosts can't hurt us THAT much, right? |
| 6CHB48 |
VER 7-04 Hidden Within Walls of Iron (Living Greyhawk) |
D n D 3.5 |
WotC |
RPGA |
RPGA Staff |
By Marlene L Bokholdt and J Alexander Bokholdt. While rumors of haunted halls continue, rampant mischief goes unaddressed and the orderly way of life in the Dwarven tunnels tatters away like a forgotten battle-standard. Hoping to find solutions to the growing mysteries, a private council of concerned residents of the town of Irondelve seeks to recruit trustworthy investigators to help rescue the citizens from themselves. What secrets will the intrepid adventurers find, and what could possibly lay 'Hidden within Halls of Iron'? A one-round Verbobonc regional adventure for characters level 2-12 (APLs 4-10). |
| 6CHB50 |
VER 8-02 Crypt Things (Living Greyhawk) |
D n D 3.5 |
WotC |
RPGA |
RPGA Staff |
After a year in a magical coma, it is clear that Bishop Haufren is dying. One desperate quest into a lair of forgotten evil may be enough to save him, but the secrets unearthed there could have a life of their own. A one-round Verbobonc adventure for characters level 4-14 (APLs 6-12). |
| 6CHB52 |
VERS 7-03 From Hextor with Love (Living Greyhawk) |
D n D 3.5 |
WotC |
RPGA |
RPGA Staff |
By Chris Bergstresser & Marlene L. Bokholdt. The safety of Verbobonc depends on stealing an artifact from the Herald of Hell. A one-round Verbobonc interactive adventure of special interest for stealthy characters level 2-10 (APLs 4-8). |