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Game Manufacturers Association


June 1, 2008

 Session 7: 2pm - 6pm

Game ID

Game Title

Game System

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Game Type

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Description

7CHB01 Abbieville Boys give some Lovin! BlueSkies rules (modified) John Stanoch Miniature Rich Wright Ace Allied fighter group of P-51s & P47s try to draw the Abbieville Boys (German fighter group) into some action over northern France...and get their wish! The Germans arrive with more than the Allies bargained for with almost twice their number!
7CHB03 Sticks N Stones Sticks N Stones Home Rules Home Rules Miniature Jon Bancroft Standing on the ledge overlooking his Valley , Og, chief of the yellowhairs feels there is something different about his valley today. Returining to the campsite he grunts his orders to the rest of the tribe. Time once again to defend what is theirs.
7CHB07 350 to 750 Point Escalation Tournament Warmachine/Hordes Privateer Press Miniature Privateer Pressgang Want to do something a bit different than a standard Steamroller event? The escalation tournament is designed to test players by making their warcasters excel in various army lists. Each player designs three lists from a single faction. The first list is a 350 point Mangled Metal or Tooth and Claw list. The second list is 500 points and is built off the first list. However, the second list may add troops and solos in addition to more jacks and beasts. The 3rd list increases the point total to 750 points and is constructed off the second list with additional troops, jacks, and beasts. The 3rd list has an additional twist thou. If your caster from the first and second list has an epic form, it must go epic at this time. The 350 point list will be played in round 1, the 500 point list in round 2, and the 750 point list in round 3 and up. Take note, you can only ever add onto a list, never take away. For instance, a drakun can be played without the dismount option in round 2 and then pay for the option in round three, but the converse is not true. Prizes will be awarded to the top placers.
7CHB11 Axis and Allies Miniatures Tournament Axis and Allied Miniatures WotC Miniature Ray Gluck Axis and Allied Miniatures Advanced Rules, DCI-sanctioned, tournament. Three 1-hour rounds. 100-point Army, limit of 1 hero, current errata. Players should see the DCI Axis and Allies Floor rules for what to bring and how to build their armies. Sponsored with prize support by Fantasy Games.
7CHB14 Munchkin - Player's Choice Munchkin SJ Games BoardGame Don Duncan Players choose which of SJGames' hilarious Munchkin games to play! Presented by Steve Jackson Games' Men in Black.
7CHB15 World of Terris Games by Red Juggernaut Red Juggernaut BoardGame Jim Long Learn to play the games of Red Juggernaut. Set in their fictional setting, The World of Terris from their lead co-designer.
7CHB16 Memoir 44 Overlord Memoir 44 Overlord Avalon Hill BoardGame Ron Howard Up to 8 players on two M44 boards fight for the Bastogne Corridor. The Germans throw the 3rd and 15th Panzer divisions against the American 87th infantry and the newly formed 11th armored divisions. Who will control the Bastogne Corridor?
7CHB17 Dragon Riders Dragon Riders Rio Grande Games BoardGame Climb aboard your trusty steed and lift off for the race of your life! The players race their dragons on a course in a deep and winding canyon. You have some magic to use to aid your cause, or hinder your opponents, but the real test is your skill at maneuvering your dragon through the course to reach the finish line ahead of the others.
7CHB18 Ra Ra Rio Grande Games BoardGame Atomic Squash Ra is an auction game with an Ancient Egyptian theme. Each turn players are able to purchase three lots of tiles with their bidding tiles.
7CHB20 Ticket to Ride Ticket to Ride Days of Wonder BoardGame Ticket To Ride is a cross-country train adventure. Players compete to connect different cities by laying claim to railway routes on a map of North America. This is a Eurogame that won the prestigious Spiel des Jahres (game of the year) award in 2004. Easy to learn; first-time players encouraged!
7CHB21 Twilight Imperium Twilight Imperium FFG BoardGame Aaron Bianco An epic empire-building game of interstellar conflict, trade, and struggle for power. Players take the roles of ancient galactic civilizations, each seeking to sieze the imperial throne via warfare, diplomacy, and technological progression. This is a double session Event. Game continues in Session 7
7CHB26 World Of Warcraft Constructed World of Warcraft UDE Card Scott Croft There is a $5 event fee for this Tournament. Players are encouraged to bring thier best constructed deck to see if they can make it to the end. Pairings will be Swiss style. Bring your UDE number with you.
7CHB31 Magic Booster Draft Magic the Gathering WotC Card Casey Miller There is a $15 event fee for this Tournament. 3 round Shadowmoor booster draft. Players will receive 3 booster packs to draft and build a 40 card deck. Prizes to anyone that is at least 2-1.
7CHB36 The Missing Call of Cthulhu Chaosium RPG Kevin Haslip A peaceful day of hunting and gathering , crafting and weaving is interupted when a shattered sound of thunder is heard. Soon after some childern come running in crying that some had disappeared in the ruins of the old forbidden ritual ground, were they were banned from playing. How can you help?
7CHB38 Ajax's Legacy Stargate AEG RPG Peter Ruocco SG-5 is sent to capture a Goa’uld for interrogation, but a new, but not so new, enemy has beaten them to the punch. Materials provided. Rules taught. Newcomers welcome.
7CHB40 The Great Dungeon Rat Round Up Hacktastic D/20 Fantasy Black Pigeon Press Inc. RPG Black Pigeon Press Adventurers are needed to round up the suspect rodents and retrieve the Merchant House of Talvo seal before all contracts are null and void. This is a mass Hack Event, No limit to the number of players, the more the merrier........
7CHB42 Lost Canyon Savage Worlds: Deadlands Reloaded PEG RPG Tyler Morrison Role-playing in the "Weird" West. How hard can it be to herd cattle near an Indian burial site? Strap on your six-shooter, and come experience the supernatural mysteries of the Lost Canyon. This is the Reloaded version of Shane Hensley's classic Deadlands RPG.
7CHB45 Tundra Living Spycraft Crafty Games RPG Jim Digris By Jon Bradley Living Spycraft Code: SPY7-02 When a deep cover agent of UNITAS washes up on the Alaskan shore, a team is dispatched a team to continue his work revolving around a potential danger to the Alaskan pipeline. This is Part One of The Cossack Effect but may be played independently. Caliber: IV Campaign Qualities: Blockbuster, Paranoid, Thriller Mission Tags: Covert, Dangerous, Hostile
7CHB47 Merchant Caravan D n D 3.5 WotC RPG Kevin Handling The merchant caravan master Nahrain continues his months-long journey to Woodhaven. After the Manticore brothers have fallen, the gnolls return behind a wave of undead! Can the heroic folk of the caravan overcome terror and prevail? What will they find when they finally reach Woodhaven? A D&D 3.0 Galbucite Campaign house rules event for 6-10 players, using 4th-5th lvl pre-gen characters that will gain experience and be used again in this event at future Archon. This ongoing scenario is roleplay intensive. You will be awarded points based on your performances.
7CHB48 COR 8-07 Celebrations (Living Greyhawk) D n D 3.5 WotC RPGA RPGA Staff By Shawn Merwin. The centennial of Greyhawk City's independence from the Great Kingdom is here. For most, the weeklong festivities are a celebration of the Gem of the Flanaess, featuring the best Greyhawk has to offer. For a few, exultation quickly turns to terror as the gala cloaks deadly intentions. A one-round core adventure set in the Domain of Greyhawk for characters level 1 to 15 (APLs 2 to 12) and the third intrigue of Honor Among Thieves.
7CHB50 VER 7-08 Race the Spirit's Lightning (Living Greyhawk) D n D 3.5 WotC RPGA RPGA Staff By By Ron Lundeen & Gregory Hanigan. Verbobonc has changed dramatically since Magister Har sent you on a simple mission years ago. Enemies have become allies, and allies now seem untrustworthy. Triangles of lightning flash in the sky. Are these omens of doom, or heralds of a powerful transfiguration? Find out what lies at the end of the road to adventure. This is the final adventure in the Skyroad Series, which should be played in order. PCs with Gnomish Spectacles are encouraged to play. A one-round Verbobonc regional scenario for character levels 2-12 (APLs 4-10). Metaorganizational Focus: House Estival, House Galens, House Shannus, Protectors of the Iron Wood, Mounted Borderers, the Wrinkle Academy.
7CHB52 VER 8-03 Darkness is Unbound (Living Greyhawk) D n D 3.5 WotC RPGA RPGA Staff By Brian Troyan.. Shannus of Glory has seeks adventurers willing to prove that his violent actions in the past year have been justified. Has the Great Dire Dark truly returned to the Iron Wood and, if so, who other than Shannus can contain it? A one-round Verbobonc adventure for characters level 4-14 (APLs 6-12).

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